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Minecraft forge multipart 1.7.10
Minecraft forge multipart 1.7.10













minecraft forge multipart 1.7.10
  1. MINECRAFT FORGE MULTIPART 1.7.10 HOW TO
  2. MINECRAFT FORGE MULTIPART 1.7.10 WINDOWS 10
  3. MINECRAFT FORGE MULTIPART 1.7.10 CODE

In the development of a couple modpacks I hit a compatibility issue that seems small enough to be easily patchable

minecraft forge multipart 1.7.10

Is Modded: Definitely Client brand changed to 'fml,forge' Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 8 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

minecraft forge multipart 1.7.10

Java Version: 1.8.0_51, Oracle Corporation

MINECRAFT FORGE MULTIPART 1.7.10 WINDOWS 10

Operating System: Windows 10 (amd64) version 10.0

MINECRAFT FORGE MULTIPART 1.7.10 CODE

: incorrect data checkĪt .read( InflaterInputStream.java:164)Īt java.io.BufferedInputStream.fill( BufferedInputStream.java:246)Īt java.io.BufferedInputStream.read1( BufferedInputStream.java:286)Īt java.io.BufferedInputStream.read( BufferedInputStream.java:345)Īt java.io.DataInputStream.readFully( DataInputStream.java:195)Īt java.io.DataInputStream.readUTF( DataInputStream.java:609)Īt java.io.DataInputStream.readUTF( DataInputStream.java:564)Īt .func_152448_b( NBTTagCompound.java:388)Īt .func_152446_a( NBTTagCompound.java:50)Īt .func_152449_a( NBTTagCompound.java:398)Īt .func_152446_a( NBTTagCompound.java:52)Īt .func_152455_a( CompressedStreamTools.java:170)Īt .func_152456_a( CompressedStreamTools.java:125)Īt .func_74794_a( CompressedStreamTools.java:120)Īt ._Async( AnvilChunkLoader.java:121)Īt .ChunkIOProvider.callStage1( ChunkIOProvider.java:20)Īt .ChunkIOProvider.callStage1( ChunkIOProvider.java:12)Īt .AsynchronousExecutor$Task.init( AsynchronousExecutor.java:151)Īt .AsynchronousExecutor$Task.initAsync( AsynchronousExecutor.java:96)Īt .AsynchronousExecutor$ n( AsynchronousExecutor.java:86)Īt .runWorker( ThreadPoolExecutor.java:1142)Īt $ n( ThreadPoolExecutor.java:617)Īt ( Thread.java:745)Ī detailed walkthrough of the error, its code path and all known details is as follows:

MINECRAFT FORGE MULTIPART 1.7.10 HOW TO

And how to changed the source code to fix the error NBT data and able to play again. I'm not sure that the bug got fix in V.35 or not ( I used V.34),and I deeply sorry if it's fixed. However when I enter the nearby area which the bug crafting table the game crashed and I couldn't play that world again. And then nothing happens for about 10 days (in real life) I could play without problems. I tried to interact with the enchanment table and nothing happens(as vanila enchantment is disabled) I ignored and continue my journey to dale. When I reached the point about between the island in the river of woodland realm(woodland real hills) and Long Marshes, I saw an enchanment table floating as a solid block on the river. Hello admin, I found NBT data bug and the game crashed and unable to play again.About 10 days ago when I played early in the game when I travel through woodland realm by boat.















Minecraft forge multipart 1.7.10